PROBLEM SET 6

Due Friday, October 23, 1998

Reading: Goldstein, Chap. 4

Problems: Goldstein, 4.19, 4.9,4.23; LD 12, LD13

Comment:
Do 4.19 and 4.9 in that order, and use the results of 4.19 in 4.9 without rederiving them.
   4.9 is a typical "rolling without slipping" problem. What is the instantaneous motion, and how is it connected to rotation and the constraints in the problem? (Think of Euler's theorem.) Vector methods are useful in setting up the problem.

   This approach to the problem of transforming to rotating coordinates is simpler than the standard approach of transforming the equations of motion, and is useful in more general settings.

   LD13(a): You can specify the axis of rotation in terms of , the vector of direction cosines, but should be sure to normalize it to unit length. The somewhat unexpected form of the results for and , with the appearance of trigonometric functions of half angles, is characteristic of the SU(2) representation. The half angles disappear in the actual rotation of a vector represented by the matrix X = .

 

   LD13(b): The relations
      
from spherical geometry will be useful. The angles i are the sides of a triangle on the unit sphere. The angles i are the opposite interior angles of the triangle. The use of the abbreviated notation Ci = cos i, ci = cos(i/2), Si = sini, si = sin(i/2) will make it easier to manipulate the intermediate expressions you get.

 

You will find that a coordinate system carried through a sequence of rotations that returns the z axis to its original orientation is generally subject to an extra rotation that does not show up for a vector along z which is carried through the same set of rotations. The vector simply returns to itself. The difference is shown by the inequality of the rotation angles and unit vectors , and , ' obtained in (a) and (b). The extra rotation is through the "spherical excess" angle , the angle by which the sum of the interior angles of the spherical triangle traced by the three rotations exceeds 180°. This is just the area of the triangle on the unit sphere. Explain in terms of the transformation of the matrix V = why a vector V along the z axis is unaffected by the rotations above.

Send comments or questions to: ldurand@hep.wisc.edu

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© 1997, 1998, Loyal Durand